From the Archive; You never know when you might need them

Spread from ‘Blueprint’ showing University of Brighton Gallery and exhibition design featuring salvaged fire doors

Spread from ‘Blueprint’ showing the University Gallery in Brighton and the exhibition design featuring salvaged fire doors

I was reminded of this article when visiting another exhibition, George Hardie …Fifty Odd Years, also at the University Gallery at University of Brighton. (Look out for a review of that exhibition, soon).

Back in 2005, Professor Hardie contributed his collection of rulers to You never know when you might need them, and they feature in the opening spread of the Blueprint article about the show, see above. At the time, my husband, Gregg Virostek, was an Interior Architecture student and worked on the exhibition build, while I was beginning to explore an obsession with collecting. That interest has developed into a research topic, as evidenced by this blog. So, as this article has yet to be digitised and made available online by the originally publisher it, here it is for reference.
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MUSCON at Vitra; and a summer of design exhibitions

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MUSCON 2014
European Museum Network Conference
Vitra Design Museum
Charles-Eames-Str. 2, Weil Am Rhein, Germany
www.design-museum.de
15 to 18 October 2014

Last year I was invited to attend a MUSCON conference hosted by the Vitra Design Museum, the institution that instigated the network back in 1996. I was present as an observer (along with fellow researchers Sabina Michaelis and Rosita Satell from the University of Southern Denmark) as the event is intended for staff from member institutions to pitch and negotiate the “buying and selling” of upcoming exhibitions as touring shows (here’s how VDM do it). Every year or so there are regional MUSCON conferences in Europe, the US and Asia. As a crash-course in museum programming and an introduction to a wide range of institutions (from Finland to Italy, Kilkenny to Ljubljana), the conference offered an opportunity to underpin my research with the kind of real-world issues facing museum staff…and put names to faces. Although not every MUSCON institution is a “design museum” they’re all keen to include design in their curatorial offer.
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Conference; Drawing the Future

4th International Illustration Symposium
Oxford University Museum of Natural History (OUMNH)
Parks Road, Oxford
7-8 November 2013

At this symposium, not only did I hear Johnny Hardstaff deliver a keynote address, which prompted me to request an interview (we talked about imagining a graphic language of the future), but I also delivered a paper. Here’s a summary, and some slides.

Drawing the Future: Exhibiting Illustration

In the Spring semester I deliver a series of lectures on the “future” to Graphic Design and Illustration students (Level 5/2nd Year) at University of Brighton, and start with a couple of definitions so as to debunk such notions as, the future isn’t really anything to do with us right now, and, it’s all just science-fiction anyway.

“The ‘Future’ is everything that happens from [beat] now (…as they say in the movies…)” …is my playful opener; then I hit them with Tony Fry’s definition (from Design Futuring: sustainability, ethics and new practice, 2009); “The future is not presented here as an objective reality independent of our existence, but rather, and anthropocentrically, as what divides ‘now’ from our finitude. In other words, we exist in the medium of time as finite beings (individually and as a species) in a finite world; how long we now exist — the event of our being — is determined by either an unexpected cataclysmic event (like our plant being hit by a massive meteorite) or by our finding ways to curb our currently auto-destructive, world-destroying nature and conduct.”
…and that’s how I began this talk too.

I set out to show that perhaps by way of a heightened familiarity with drawn and animated futures peopled with cute and cuddly characters, used to entertain and promote (everything from breakfast cereals to banking services), a more positive, friendly, utopian version of the future is being proliferated. In comparison, the “scary”, sci-fi, dystopia future of apocalyptic blockbuster movies seems worn out; not so much because we can “see the wires”, but because we’ve developed “explosion fatigue”; such gargantuan, special-effects-driven destruction just doesn’t “feel real” anymore.
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